Sagrada
A nearly complete window in Sagrada
PublishersFloodgate Games
Publication2017 (2017)
Players1–4
Playing time30–60 minutes
Age range10+

Sagrada is a dice-drafting board game[1] published by Floodgate Games in 2017.[2]

Gameplay

The object of the game is for each player to construct a stained-glass window[1] using dice on a private board having 20 spaces.[3] The available double-sided window boards[4] have a complexity rating ranging from 3 to 6, which also represents the number of favour tokens with which the player begins the game.[3] A game lasts ten rounds.[3]

Each turn, players choose from a pool of coloured dice available that turn[1] in a snake draft.[4] These are then placed on a player's private board representing a stained-glass window based on the restrictions specified on each slot of the board; for example, a slot may specify a number such as 2 or a colour such as red.[1] Placement of the dice must also satisfy global placement rules.[1] Players may also pay a fee to obtain rule-altering tool cards.[1][4]

The first die must be placed on one of the edges of the window, and subsequently placed dice must be placed in a space adjacent to already-placed dice, either orthogonally or diagonally.[3] Additionally, no die may be placed orthogonally adjacent to one having the same colour or the same number.[3][5]

There are three global scoring cards used by all players, as well as a private scoring card for each player.[1] A player scores points based on the three global scoring cards and their private scoring card.[1] Points are deducted for each open space in the player's window, and awarded for each favour token possessed.[3]

A game can take between 30 and 60 minutes, depending on the number of players.[3]

Expansion

An expansion set called Passion was released in 2019.[6] A digital version of the game published as an app by Dire Wolf Digital was released in 2020.[7]

Reception

The game was runner-up for the categories "family game" and "artwork and presentation" of the 2017 Golden Geek Awards.[8] It is described as a fast-paced game that is easy to learn and quick to play,[9] and suitable for games with people who typically do not play board games.[3]

A review by Owen Duffy for The Guardian stated that the game "benefits from some real variety", but that there is "almost no interaction between players".[5]

Some members of BoardGameGeek, particularly those with colour blindness, have reported problems distinguishing between the dice, as colour is the only feature differentiating them.[3] The app by Dire Wolf Digital provides a colour-blind mode.[7]

References

  1. 1 2 3 4 5 6 7 8 Zimmerman, Aaron; Anderson, Nate; Mendelsohn, Tom (14 December 2019). "Ars Technica's ultimate board game gift guide, 2019 edition". Ars Technica. Retrieved 13 November 2021.
  2. ↑ Hall, Charlie (28 August 2021). "Gloomhaven, Blades in the Dark publishers break ties with tabletop CEO accused of assault". Polygon. Retrieved 13 November 2021.
  3. 1 2 3 4 5 6 7 8 9 Biewer, Brian (25 July 2017). "Sagrada review". Board Game Quest. Retrieved 13 November 2021.
  4. 1 2 3 Matthews, Andy (12 September 2016). "Sagrada Game Review: The Art of Glass Cutting and Dice Rolling". Meeple Mountain. Retrieved 13 November 2021.
  5. 1 2 Duffy, Owen (3 July 2017). "Century Spice Road, Catch the Moon, Sagrada games review – fiendish fun". The Guardian. Retrieved 13 November 2021.
  6. ↑ Rosenwald, Alex (19 August 2019). "Sagrada: The Great Facades – Passion Expansion Review". Board Game Quest. Retrieved 13 November 2019.
  7. 1 2 Law, Keith (2 May 2020). "Review: Sagrada, a top dice-drafting board game, goes digital". Ars Technica. Retrieved 13 November 2021.
  8. ↑ Hall, Charlie (14 March 2018). "The best board games of 2017, as chosen by the Board Game Geek community". Polygon. Retrieved 13 November 2021.
  9. ↑ Hall, Charlie (28 January 2020). "The best board games to buy at Target". Polygon. Retrieved 13 November 2021.
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