Deadline
Developer(s)Millennium Interactive
Publisher(s)Vic Tokai
Platform(s)MS-DOS
ReleaseJuly 18, 1996[1]
Genre(s)Real-time tactics
Mode(s)Single-player

Deadline is a 1996 strategy video game developed by Millennium Interactive and published by Vic Tokai.[2]

Gameplay

Deadline is a real-time tactics game, in which the player navigates a squad of soldiers through discrete missions. The game combines real-time gameplay with pre-planning stages.[3] Its gameplay style has been compared to that of Jagged Alliance and X-COM: UFO Defense.[2]

Reception

William R. Trotter of PC Gamer US was unimpressed with Deadline. He concluded, "Despite its interesting concept, Deadline is dead on arrival."[2] Computer Game Review's critic was significantly more positive, calling the gameplay "great fun" and arguing that "strategy and action game fans should take a good look at Deadline."[3]

References

  1. ↑ "Online Gaming Review". February 27, 1997. Archived from the original on February 27, 1997. Retrieved April 16, 2023.
  2. 1 2 3 4 Trotter, William R. (August 1996). "Deadline". PC Gamer US. Archived from the original on November 14, 1999.
  3. 1 2 3 Staff (June 1996). "Deadline". Computer Game Review. Archived from the original on December 21, 1996.
  4. ↑ Udell, Scott (September 20, 1996). "Deadline Review". Computer Games Strategy Plus. Archived from the original on October 7, 1997.
  5. ↑ Brenesal, Barry (August 1996). "Deadline". PC Games. Archived from the original on October 18, 1996.
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