Grum's Lonely Missile (5e Spell)

You create one glowing dart of magical Force. It hits a target within range, that you can see. Doing 1d4 Force damage.

Grum's Lonely Missle
Evocation cantrip
Casting time: 1 action
Range: 30 feet
Components: V,S
Duration: Instantaneous

This spell's damage increases by 1d4 when you reach 5th level (2d4), 11th level (3d4), and 17th level (4d4).

(Basically a lesser version of Magic Missile, except the one missile gets more powerful as you level.)

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