Greatclub, Variant (3.5e Equipment)

A greatclub can be wielded two-handed as a martial weapon.

Greatclub
Exotic One-Handed Melee
Critical: ×2
Range Increment: 10 ft
Type: Bludgeoning
Hardness: 5
SizeCost1DamageWeight1hp
Fine–1d31/2 lb1
Diminutive–1d41 lb1
Tiny–1d62 lbs1
Small–1d84 lbs2
Medium–1d108 lb5
Large–2d816 lbs10
Huge–3d832 lbs20
Gargantuan–4d864 lbs40
Colossal–6d8128 lbs80
  1. The SRD only gives a means to determine costs and weights of weapons for Large and Small versions based on the Medium weapons. Any other supplied values are the author's best determination.



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